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All humanoids have 6 attributes:

  • Strength
  • Agility
  • Dexterity
  • Endurance
  • Charisma
  • Intelligence

Attributes are the core of a character defining his capabilities. They can be improved to a certain degree, but its limited and difficult to do so.

Skills are associated to attributes. They level up faster in relation to this attribute.

Attributes are ranged between 0-20, 10 being a normal standard human.

They improve mayor combat stats during battle.

Strength

  • Every level above 10 increases damage by +5%, its lowered by -5% for every level below 10.
  • Increases Force.
  • Decrease weight penalty.

Agility

  • Every level above 10 increases defence by +5%, its lowered by -5% for every level below 10.
  • Increases move speed.

Dexterity

  • Every level above 10 increases attack by +5%, its lowered by -5% for every level below 10.
  • Increases attack speed.

Endurance

  • Every level increases HP by +5% and give an additional +3HP.
  • Increases resistance.

Charisma

  • Decrease morale cost in a party.
  • Increases all social interactions.

Intelligence

  • Mayor set of trade skills are Intelligence dependant.
  • Improve AI decision making during combat
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